Brief

A game concept about T, a not-too-brave kid and their trusted friend Dog-Bee, who must use music and light to overcome their fear of the dark and save the world (and a whole bunch of annoying tourists from another dimension).

With a little light and courage, the dark isn’t so scary after all.

ECHOLIGHT

Game Prototype // 2023

TURN OFF THE DARK

This is the odd land of Illum. Explore the veiled city, eerie forests, and the HQ of a corrupted corporation. Restoring light is the core concept of this game — informing everything from narrative to art and gameplay mechanics.

In the game, players carry a sphere of light, illuminating the dark areas around them and revealing hidden clues and lore. As they solve puzzles and overcome challenges, their light gets stronger and their confidence grows.

DISCIPLINES
CREDITS

Doesn’t everyone want to create a video game where kids learn not to be afraid of the dark by exploring shadowy worlds with their friend, DOGBEE, a friendly creature from another realm?

At its core, this game is about overcoming fear through creativity, courage, and the friendship between a young kid and their loyal companion, DogBee. It’s a game that empowers players to bring light to a dark world.

I sketched out quite a lot of the characters and creatures for this world as well as jump into Unreal Engine to set the look and feel of the game. Here are some of the material, and I’ll add more when I find the right folder on the right computer. Stay tuned